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onsdag 19. desember 2012

Several stages of horse

Currently there is a assignment in post-production where each has to do several tasks within composition.
One of the tasks is to do a composition of your own choice. I then decided to make a CG animated horse, and then compositioning it on a live-action footage of a field.
These are four stages of the process, but the horse is still work-in-progress so pardon the stiff trotting animation. The three first is just playblast with the footage behind on a imageplane as reference, and the last one is the horse itself rendered.


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