New model. I wanted to design my own little sci-fi helicopter, and after a while I wanted to practice on camera, light and object animation. Next step will probably be to develop the model further and eventually rig it.
tirsdag 29. januar 2013
CG Modelling: Sci-Fi helicopter
New model. I wanted to design my own little sci-fi helicopter, and after a while I wanted to practice on camera, light and object animation. Next step will probably be to develop the model further and eventually rig it.
Etiketter:
helicopter sci fi,
maya modeling cg ship
søndag 27. januar 2013
CG Modelling: Spaceship 3
Some new renders, plus a clip. I ended up playing around with Blinn shader to make the ship have a metal look, but it still need plenty of tweaking, especially when it comes to the reflection issue.
New York VFX
Horse VFX
CG Modelling: The Green Planet
In relevance to the spaceship, I wanted to create a enviroment to put the final product in.
The planet was made just using polygons and shaders, no cheating there, although the stars in the background is just a photo.
The planet was made just using polygons and shaders, no cheating there, although the stars in the background is just a photo.
CG Modelling: Spaceship 2
0.2 version of my spaceship. Added more details and made it more stylish. Also added some glow effects in the front(interceptor hangar) and back(engines)
lørdag 26. januar 2013
CG Modelling: Spaceship
I decided to practice much more on CG modelling, so with the sword I showed earlier, I also wanted to model a spaceship. This is just 0.1 version of this model, so there's going to be a ton more details.
fredag 11. januar 2013
Swordmaking
Making a sword for a knight character I'm planning to make in Maya. Decided to make the sword first just to get the hang of the modeling techniques. The plan is to teach myself how to create leather texture with shaders and learn how to make the metal look faded and scratched, which in turn I will use for the knights armour.
lørdag 5. januar 2013
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