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onsdag 19. desember 2012

Several stages of horse

Currently there is a assignment in post-production where each has to do several tasks within composition.
One of the tasks is to do a composition of your own choice. I then decided to make a CG animated horse, and then compositioning it on a live-action footage of a field.
These are four stages of the process, but the horse is still work-in-progress so pardon the stiff trotting animation. The three first is just playblast with the footage behind on a imageplane as reference, and the last one is the horse itself rendered.


mandag 17. desember 2012

Storyboard Panels


Some comparisons between the storyboard frames and background drafts

tirsdag 11. desember 2012

Render ball


I wanted to test out a metal shader, and at the same time experiment with rendering.
What better tool to use then a ball?

mandag 3. desember 2012

Deep - Watercolour




Experimenting with watercolour painting, in connection with the Deep project.
Quite tricky since this is my first experience with it.
Only dabbled with it back in elementary school.