This is my submission for the July contest of 11 Second Club.
I went for a more darker atmosphere as I try to convey the mood of a deluded murderer who has killed a man for mysterious reasons in a cabin, out in the woods.
I went about this animation by picturing how each person would move and react.
The woman was obviously going to be angry and upset, and I imagined her holding the victim as she
accuse the other man for killing him. The main point was to figure out how the murderer would react and move as he tries to explain himself, starting with a angry swift denial and then turn it into a slow deluded explanation for his actions. I was going for a split personality motive for him, starting with a angry personality and then ending with a calm personality to represent his duality about the fact that he has murdered someone.
My main attention went to animating the murderer, so I filmed myself for reference, then blocked out the characters movement and then added the keyframes necessary for a more expressive animation.
At first his movements we're a bit twitchy, seeing that I had added too many keyframes, and so I ended up having to redo many of the arm movements and hand expressions to suit my idea for how the character would behave. I even ended up deviating more and more from the reference as I formed a better image in my imagination for how the character should behave.
The actual animation took about 5-6 hours in total to do, but I tinkered with this video for about a week before I decided to submit it, seeing how I wanted it to be good enough for the contest.
As such I also took this opportunity to practice more on lighting, camera and rendering.
To get the eerie late night cabin in the woods feeling, I used a lot of blue tinted lighting to create a darker tone for the event unfolding, as well as trying to recreate moonlight. I used two spotlights with blue colouring, one outside the windows aimed towards the three characters, and one solely for illuminating the front of the murderer, since he was left too much in the shadow. I was going to initially render this clip in mental ray with ray tracing, but figured that it might be more beneficial in terms of time to simply render in Maya Software without additional shadow effects. Mental Ray gave deeper colours and stronger shadows, but Maya Software gave a much softer look that I felt would benefit the scene more.
Rendered with Maya Software.
Rendered with Mental Ray
I have also added this video to my
youtube channel, which can be accessed by clicking this link:
https://www.youtube.com/channel/UCosmwSqngbzDqKmlYef3IfQ